f_g3 1256 ext/gd/libgd/gd_interpolation.c f_g1, f_g2, f_g3, f_g4, f_g3 1272 ext/gd/libgd/gd_interpolation.c f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3)); f_g3 1285 ext/gd/libgd/gd_interpolation.c const char green = (char) gd_fxtoi(gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4)); f_g3 1344 ext/gd/libgd/gd_interpolation.c f_g1, f_g2, f_g3, f_g4, f_g3 1360 ext/gd/libgd/gd_interpolation.c f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3)); f_g3 1372 ext/gd/libgd/gd_interpolation.c const unsigned char green = (unsigned char) gd_fxtoi(gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4)); f_g3 1861 ext/gd/libgd/gd_interpolation.c const gdFixed f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3)); f_g3 1872 ext/gd/libgd/gd_interpolation.c const gdFixed f_green = gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4);