f_g3             1256 ext/gd/libgd/gd_interpolation.c 					f_g1, f_g2, f_g3, f_g4,
f_g3             1272 ext/gd/libgd/gd_interpolation.c 			f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3));
f_g3             1285 ext/gd/libgd/gd_interpolation.c 				const char green = (char) gd_fxtoi(gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4));
f_g3             1344 ext/gd/libgd/gd_interpolation.c 					f_g1, f_g2, f_g3, f_g4,
f_g3             1360 ext/gd/libgd/gd_interpolation.c 			f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3));
f_g3             1372 ext/gd/libgd/gd_interpolation.c 				const unsigned char green = (unsigned char) gd_fxtoi(gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4));
f_g3             1861 ext/gd/libgd/gd_interpolation.c 						const gdFixed f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3));
f_g3             1872 ext/gd/libgd/gd_interpolation.c 						const gdFixed f_green = gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4);