f_b4 1257 ext/gd/libgd/gd_interpolation.c f_b1, f_b2, f_b3, f_b4, f_b4 1277 ext/gd/libgd/gd_interpolation.c f_b4 = gd_itofx(gdTrueColorGetBlue(pixel4)); f_b4 1286 ext/gd/libgd/gd_interpolation.c const char blue = (char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4)); f_b4 1345 ext/gd/libgd/gd_interpolation.c f_b1, f_b2, f_b3, f_b4, f_b4 1365 ext/gd/libgd/gd_interpolation.c f_b4 = gd_itofx(gdTrueColorGetBlue(pixel4)); f_b4 1373 ext/gd/libgd/gd_interpolation.c const unsigned char blue = (unsigned char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4)); f_b4 1866 ext/gd/libgd/gd_interpolation.c const gdFixed f_b4 = gd_itofx(gdTrueColorGetBlue(pixel4)); f_b4 1873 ext/gd/libgd/gd_interpolation.c const gdFixed f_blue = gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4);