f_b3 1257 ext/gd/libgd/gd_interpolation.c f_b1, f_b2, f_b3, f_b4, f_b3 1276 ext/gd/libgd/gd_interpolation.c f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3)); f_b3 1286 ext/gd/libgd/gd_interpolation.c const char blue = (char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4)); f_b3 1345 ext/gd/libgd/gd_interpolation.c f_b1, f_b2, f_b3, f_b4, f_b3 1364 ext/gd/libgd/gd_interpolation.c f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3)); f_b3 1373 ext/gd/libgd/gd_interpolation.c const unsigned char blue = (unsigned char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4)); f_b3 1865 ext/gd/libgd/gd_interpolation.c const gdFixed f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3)); f_b3 1873 ext/gd/libgd/gd_interpolation.c const gdFixed f_blue = gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4);