f_b3             1257 ext/gd/libgd/gd_interpolation.c 					f_b1, f_b2, f_b3, f_b4,
f_b3             1276 ext/gd/libgd/gd_interpolation.c 			f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3));
f_b3             1286 ext/gd/libgd/gd_interpolation.c 				const char blue = (char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4));
f_b3             1345 ext/gd/libgd/gd_interpolation.c 					f_b1, f_b2, f_b3, f_b4,
f_b3             1364 ext/gd/libgd/gd_interpolation.c 			f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3));
f_b3             1373 ext/gd/libgd/gd_interpolation.c 				const unsigned char blue  = (unsigned char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4));
f_b3             1865 ext/gd/libgd/gd_interpolation.c 						const gdFixed f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3));
f_b3             1873 ext/gd/libgd/gd_interpolation.c 						const gdFixed f_blue = gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4);