f_b2             1257 ext/gd/libgd/gd_interpolation.c 					f_b1, f_b2, f_b3, f_b4,
f_b2             1275 ext/gd/libgd/gd_interpolation.c 			f_b2 = gd_itofx(gdTrueColorGetBlue(pixel2));
f_b2             1286 ext/gd/libgd/gd_interpolation.c 				const char blue = (char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4));
f_b2             1345 ext/gd/libgd/gd_interpolation.c 					f_b1, f_b2, f_b3, f_b4,
f_b2             1363 ext/gd/libgd/gd_interpolation.c 			f_b2 = gd_itofx(gdTrueColorGetBlue(pixel2));
f_b2             1373 ext/gd/libgd/gd_interpolation.c 				const unsigned char blue  = (unsigned char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4));
f_b2             1864 ext/gd/libgd/gd_interpolation.c 						const gdFixed f_b2 = gd_itofx(gdTrueColorGetBlue(pixel2));
f_b2             1873 ext/gd/libgd/gd_interpolation.c 						const gdFixed f_blue = gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4);